This is the complete list of members for hellfire::ModelImporter, including all inherited members.
| ai_scene_ | hellfire::ModelImporter | private |
| base_name_ | hellfire::ModelImporter | private |
| build_import_flags(const ImportSettings &settings) const | hellfire::ModelImporter | private |
| convert_matrix(const aiMatrix4x4 &m) | hellfire::ModelImporter | privatestatic |
| convert_node(const aiNode *node) const | hellfire::ModelImporter | private |
| extract_embedded_texture(size_t index) | hellfire::ModelImporter | private |
| import(const std::filesystem::path &source_path, const ImportSettings &settings={}) | hellfire::ModelImporter | |
| is_embedded_texture(const std::string &path) const | hellfire::ModelImporter | private |
| is_identity(const aiMatrix4x4 &m) | hellfire::ModelImporter | privatestatic |
| make_unique_name(const std::string &base, const std::string &suffix, size_t index) const | hellfire::ModelImporter | private |
| ModelImporter(AssetRegistry ®istry, const std::filesystem::path &output_dir) | hellfire::ModelImporter | |
| output_dir_ | hellfire::ModelImporter | private |
| process_material(const aiMaterial *ai_mat, size_t material_index) | hellfire::ModelImporter | private |
| process_mesh(const aiMesh *mesh, size_t mesh_index) | hellfire::ModelImporter | private |
| process_node_hierarchy(const aiNode *node, ImportResult &result, size_t parent_index=SIZE_MAX) | hellfire::ModelImporter | private |
| process_texture(const std::string &texture_path, TextureType type) | hellfire::ModelImporter | private |
| registry_ | hellfire::ModelImporter | private |
| resolve_texture_path(const std::string &texture_ref) const | hellfire::ModelImporter | private |
| source_dir_ | hellfire::ModelImporter | private |
| source_path_ | hellfire::ModelImporter | private |