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LightComponent.h File Reference
#include <glm/detail/type_vec.hpp>
#include <glm/gtc/quaternion.hpp>
#include <glm/gtc/type_ptr.hpp>
#include "TransformComponent.h"
#include "hellfire/graphics/shader/Shader.h"
#include "Component.h"
#include "Entity.h"
#include "hellfire/graphics/backends/opengl/Framebuffer.h"
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Classes

class  hellfire::LightComponent
 

Namespaces

namespace  hellfire