#include "MaterialSerializer.h"#include <fstream>#include <iostream>#include "hellfire/utilities/SerializerUtils.h"Go to the source code of this file.
Namespaces | |
| namespace | hellfire |
Functions | |
| static const char * | hellfire::texture_type_to_string (TextureType type) |
| static TextureType | hellfire::string_to_texture_type (const std::string &str) |