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ModelImporter.h File Reference
#include "ImportResult.h"
#include "assimp/matrix4x4.h"
#include "assimp/scene.h"
#include "glm/detail/type_mat.hpp"
#include "hellfire/assets/AssetRegistry.h"
#include "hellfire/graphics/texture/Texture.h"
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Classes

struct  hellfire::ImportSettings
 
class  hellfire::ModelImporter
 Converts external model formats (FBX, GLTF, OBJ) into internal assets this runs once during asset import, NOT at runtime! More...
 

Namespaces

namespace  hellfire