#include "ImportResult.h"#include "assimp/matrix4x4.h"#include "assimp/scene.h"#include "glm/detail/type_mat.hpp"#include "hellfire/assets/AssetRegistry.h"#include "hellfire/graphics/texture/Texture.h"Go to the source code of this file.
Classes | |
| struct | hellfire::ImportSettings |
| class | hellfire::ModelImporter |
| Converts external model formats (FBX, GLTF, OBJ) into internal assets this runs once during asset import, NOT at runtime! More... | |
Namespaces | |
| namespace | hellfire |