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ModelLoader.cpp File Reference
#include "hellfire/assets/ModelLoader.h"
#include <filesystem>
#include <fstream>
#include <iostream>
#include <glm/gtc/quaternion.hpp>
#include <glm/gtx/matrix_decompose.hpp>
#include "assimp/Importer.hpp"
#include "hellfire/ecs/RenderableComponent.h"
#include "../ecs/Entity.h"
#include "hellfire/ecs/TransformComponent.h"
#include "hellfire/ecs/components/MeshComponent.h"
#include "hellfire/scene/Scene.h"
Include dependency graph for ModelLoader.cpp:

Go to the source code of this file.

Namespaces

namespace  hellfire
 
namespace  hellfire::Addons
 

Macros

#define MODEL_LOADER_DEBUG   0
 

Functions

glm::mat4 hellfire::Addons::aiMatrix4x4ToGlm (const aiMatrix4x4 &from)
 

Macro Definition Documentation

◆ MODEL_LOADER_DEBUG

#define MODEL_LOADER_DEBUG   0

Definition at line 17 of file ModelLoader.cpp.