#include <filesystem>#include <memory>#include <string>#include <unordered_map>#include <vector>#include "assimp/postprocess.h"#include "assimp/scene.h"#include "hellfire/graphics/Vertex.h"#include "hellfire/graphics/material/Material.h"Go to the source code of this file.
Classes | |
| class | hellfire::Addons::ModelLoader |
| struct | hellfire::Addons::ModelLoader::ImportFlags |
Namespaces | |
| namespace | hellfire |
| namespace | hellfire::Addons |
Typedefs | |
| using | hellfire::EntityID = uint32_t |