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ShaderUniformBinder.h File Reference
#include <cstdint>
#include <string>
#include <unordered_map>
#include "GL/glew.h"
#include "glm/detail/type_vec.hpp"
#include "glm/gtc/type_ptr.hpp"
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Classes

class  hellfire::ShaderUniformBinder
 

Namespaces

namespace  hellfire