#include <IApplicationPlugin.h>
Definition at line 10 of file IApplicationPlugin.h.
◆ ~IApplicationPlugin()
| virtual hellfire::IApplicationPlugin::~IApplicationPlugin |
( |
| ) |
|
|
virtualdefault |
◆ get_render_camera_override()
| virtual Entity * hellfire::IApplicationPlugin::get_render_camera_override |
( |
| ) |
|
|
inlinevirtual |
◆ on_begin_frame()
| virtual void hellfire::IApplicationPlugin::on_begin_frame |
( |
| ) |
|
|
inlinevirtual |
◆ on_end_frame()
| virtual void hellfire::IApplicationPlugin::on_end_frame |
( |
| ) |
|
|
inlinevirtual |
◆ on_initialize()
| virtual void hellfire::IApplicationPlugin::on_initialize |
( |
Application & |
app | ) |
|
|
inlinevirtual |
◆ on_key_down()
| virtual bool hellfire::IApplicationPlugin::on_key_down |
( |
int |
key | ) |
|
|
inlinevirtual |
◆ on_key_up()
| virtual bool hellfire::IApplicationPlugin::on_key_up |
( |
int |
key | ) |
|
|
inlinevirtual |
◆ on_mouse_button()
| virtual bool hellfire::IApplicationPlugin::on_mouse_button |
( |
int |
button, |
|
|
bool |
pressed |
|
) |
| |
|
inlinevirtual |
◆ on_mouse_move()
| virtual bool hellfire::IApplicationPlugin::on_mouse_move |
( |
float |
x, |
|
|
float |
y, |
|
|
float |
x_offset, |
|
|
float |
y_offset |
|
) |
| |
|
inlinevirtual |
◆ on_mouse_wheel()
| virtual bool hellfire::IApplicationPlugin::on_mouse_wheel |
( |
float |
delta | ) |
|
|
inlinevirtual |
◆ on_render()
| virtual void hellfire::IApplicationPlugin::on_render |
( |
| ) |
|
|
inlinevirtual |
◆ on_window_focus()
| virtual void hellfire::IApplicationPlugin::on_window_focus |
( |
bool |
focused | ) |
|
|
inlinevirtual |
◆ on_window_resize()
| virtual void hellfire::IApplicationPlugin::on_window_resize |
( |
int |
width, |
|
|
int |
height |
|
) |
| |
|
inlinevirtual |
The documentation for this class was generated from the following file: