This is the complete list of members for hellfire::MeshComponent, including all inherited members.
| get_mesh() const | hellfire::MeshComponent | inline |
| get_mesh_asset() const | hellfire::MeshComponent | inline |
| get_owner() const | hellfire::Component | inline |
| get_source() const | hellfire::MeshComponent | inline |
| has_mesh() const | hellfire::MeshComponent | inline |
| internal_type | hellfire::MeshComponent | private |
| is_wireframe | hellfire::MeshComponent | |
| mesh_ | hellfire::MeshComponent | private |
| mesh_asset_id_ | hellfire::MeshComponent | private |
| MeshComponent()=default | hellfire::MeshComponent | |
| MeshComponent(std::shared_ptr< Mesh > mesh) | hellfire::MeshComponent | inlineexplicit |
| on_added(Entity *owner) | hellfire::Component | inlinevirtual |
| on_removed() | hellfire::Component | inlinevirtual |
| owner_ | hellfire::Component | private |
| set_mesh(std::shared_ptr< Mesh > mesh) | hellfire::MeshComponent | inline |
| set_mesh_asset(AssetID id) | hellfire::MeshComponent | inline |
| set_source(const MeshSource source, MeshInternalType type=MeshInternalType::NONE) | hellfire::MeshComponent | inline |
| source_ | hellfire::MeshComponent | private |
| ~Component()=default | hellfire::Component | virtual |