#include <MeshComponent.h>
Definition at line 23 of file MeshComponent.h.
◆ MeshComponent() [1/2]
| hellfire::MeshComponent::MeshComponent |
( |
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default |
◆ MeshComponent() [2/2]
| hellfire::MeshComponent::MeshComponent |
( |
std::shared_ptr< Mesh > |
mesh | ) |
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inlineexplicit |
◆ get_mesh()
| std::shared_ptr< Mesh > hellfire::MeshComponent::get_mesh |
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const |
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inline |
◆ get_mesh_asset()
| AssetID hellfire::MeshComponent::get_mesh_asset |
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const |
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inline |
◆ get_source()
| MeshSource hellfire::MeshComponent::get_source |
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const |
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inline |
◆ has_mesh()
| bool hellfire::MeshComponent::has_mesh |
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const |
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inline |
◆ set_mesh()
| void hellfire::MeshComponent::set_mesh |
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std::shared_ptr< Mesh > |
mesh | ) |
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inline |
◆ set_mesh_asset()
| void hellfire::MeshComponent::set_mesh_asset |
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AssetID |
id | ) |
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inline |
◆ set_source()
◆ internal_type
◆ is_wireframe
| bool hellfire::MeshComponent::is_wireframe = false |
◆ mesh_
| std::shared_ptr<Mesh> hellfire::MeshComponent::mesh_ |
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private |
◆ mesh_asset_id_
◆ source_
The documentation for this class was generated from the following file: