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hellfire::FrameBufferAttachmentSettings Struct Reference

#include <Framebuffer.h>

Collaboration diagram for hellfire::FrameBufferAttachmentSettings:

Public Attributes

uint32_t width = 512
 
uint32_t height = 512
 
GLenum internal_format = GL_RGBA8
 
GLenum format = GL_RGBA
 
GLenum type = GL_UNSIGNED_BYTE
 
GLenum min_filter = GL_LINEAR
 
GLenum mag_filter = GL_LINEAR
 
GLenum wrap_s = GL_CLAMP_TO_EDGE
 
GLenum wrap_t = GL_CLAMP_TO_EDGE
 

Detailed Description

Definition at line 12 of file Framebuffer.h.

Member Data Documentation

◆ format

GLenum hellfire::FrameBufferAttachmentSettings::format = GL_RGBA

Definition at line 17 of file Framebuffer.h.

◆ height

uint32_t hellfire::FrameBufferAttachmentSettings::height = 512

Definition at line 14 of file Framebuffer.h.

◆ internal_format

GLenum hellfire::FrameBufferAttachmentSettings::internal_format = GL_RGBA8

Definition at line 16 of file Framebuffer.h.

◆ mag_filter

GLenum hellfire::FrameBufferAttachmentSettings::mag_filter = GL_LINEAR

Definition at line 22 of file Framebuffer.h.

◆ min_filter

GLenum hellfire::FrameBufferAttachmentSettings::min_filter = GL_LINEAR

Definition at line 21 of file Framebuffer.h.

◆ type

GLenum hellfire::FrameBufferAttachmentSettings::type = GL_UNSIGNED_BYTE

Definition at line 18 of file Framebuffer.h.

◆ width

uint32_t hellfire::FrameBufferAttachmentSettings::width = 512

Definition at line 13 of file Framebuffer.h.

◆ wrap_s

GLenum hellfire::FrameBufferAttachmentSettings::wrap_s = GL_CLAMP_TO_EDGE

Definition at line 25 of file Framebuffer.h.

◆ wrap_t

GLenum hellfire::FrameBufferAttachmentSettings::wrap_t = GL_CLAMP_TO_EDGE

Definition at line 26 of file Framebuffer.h.


The documentation for this struct was generated from the following file: