#include <Framebuffer.h>
Public Attributes | |
| uint32_t | width = 512 |
| uint32_t | height = 512 |
| GLenum | internal_format = GL_RGBA8 |
| GLenum | format = GL_RGBA |
| GLenum | type = GL_UNSIGNED_BYTE |
| GLenum | min_filter = GL_LINEAR |
| GLenum | mag_filter = GL_LINEAR |
| GLenum | wrap_s = GL_CLAMP_TO_EDGE |
| GLenum | wrap_t = GL_CLAMP_TO_EDGE |
Definition at line 12 of file Framebuffer.h.
| GLenum hellfire::FrameBufferAttachmentSettings::format = GL_RGBA |
Definition at line 17 of file Framebuffer.h.
| uint32_t hellfire::FrameBufferAttachmentSettings::height = 512 |
Definition at line 14 of file Framebuffer.h.
| GLenum hellfire::FrameBufferAttachmentSettings::internal_format = GL_RGBA8 |
Definition at line 16 of file Framebuffer.h.
| GLenum hellfire::FrameBufferAttachmentSettings::mag_filter = GL_LINEAR |
Definition at line 22 of file Framebuffer.h.
| GLenum hellfire::FrameBufferAttachmentSettings::min_filter = GL_LINEAR |
Definition at line 21 of file Framebuffer.h.
| GLenum hellfire::FrameBufferAttachmentSettings::type = GL_UNSIGNED_BYTE |
Definition at line 18 of file Framebuffer.h.
| uint32_t hellfire::FrameBufferAttachmentSettings::width = 512 |
Definition at line 13 of file Framebuffer.h.
| GLenum hellfire::FrameBufferAttachmentSettings::wrap_s = GL_CLAMP_TO_EDGE |
Definition at line 25 of file Framebuffer.h.
| GLenum hellfire::FrameBufferAttachmentSettings::wrap_t = GL_CLAMP_TO_EDGE |
Definition at line 26 of file Framebuffer.h.