#include <Sphere.h>
Definition at line 26 of file Sphere.h.
◆ color
| glm::vec3 hellfire::Sphere::Config::color = glm::vec3(1.0f) |
◆ material
| std::shared_ptr<Material> hellfire::Sphere::Config::material = nullptr |
◆ position
| glm::vec3 hellfire::Sphere::Config::position = glm::vec3(0.0f) |
◆ rings
| int hellfire::Sphere::Config::rings = 32 |
◆ scale
| glm::vec3 hellfire::Sphere::Config::scale = glm::vec3(1.0f) |
◆ sectors
| int hellfire::Sphere::Config::sectors = 32 |
The documentation for this struct was generated from the following file:
- engine/src/hellfire/graphics/geometry/Sphere.h