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test_scene.cpp File Reference
#include <catch2/catch_test_macros.hpp>
#include "hellfire/graphics/geometry/Cube.h"
#include "hellfire/graphics/geometry/Sphere.h"
#include "hellfire/scene/Scene.h"
Include dependency graph for test_scene.cpp:

Go to the source code of this file.

Functions

 TEST_CASE ("Scenes can be created and destroyed")
 
 TEST_CASE ("Scenes can be renamed")
 
 TEST_CASE ("Scenes can have multiple entities")
 
 TEST_CASE ("Scene camera management")
 
 TEST_CASE ("Finding entities in scene")
 
 TEST_CASE ("Scene updates world matrices correctly")
 
 TEST_CASE ("Scene can have complex hierarchies")
 

Function Documentation

◆ TEST_CASE() [1/7]

TEST_CASE ( "Finding entities in scene"  )

Definition at line 55 of file test_scene.cpp.

◆ TEST_CASE() [2/7]

TEST_CASE ( "Scene camera management"  )

Definition at line 51 of file test_scene.cpp.

◆ TEST_CASE() [3/7]

TEST_CASE ( "Scene can have complex hierarchies"  )

Definition at line 62 of file test_scene.cpp.

◆ TEST_CASE() [4/7]

TEST_CASE ( "Scene updates world matrices correctly"  )

Definition at line 59 of file test_scene.cpp.

◆ TEST_CASE() [5/7]

TEST_CASE ( "Scenes can be created and destroyed"  )

Definition at line 10 of file test_scene.cpp.

◆ TEST_CASE() [6/7]

TEST_CASE ( "Scenes can be renamed"  )

Definition at line 33 of file test_scene.cpp.

◆ TEST_CASE() [7/7]

TEST_CASE ( "Scenes can have multiple entities"  )

Definition at line 41 of file test_scene.cpp.