#include "hellfire/ecs/Component.h"#include "hellfire/graphics/Mesh.h"#include "hellfire/assets/AssetRegistry.h"Go to the source code of this file.
Classes | |
| class | hellfire::MeshComponent |
Namespaces | |
| namespace | hellfire |
Enumerations | |
| enum class | hellfire::MeshSource { hellfire::INTERNAL , hellfire::EXTERNAL } |
| enum class | hellfire::MeshInternalType : uint8_t { hellfire::NONE = 0 , hellfire::CUBE = 1 , hellfire::SPHERE = 2 , hellfire::QUAD = 3 } |