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hellfire::Asset Class Reference

#include <Asset.h>

Collaboration diagram for hellfire::Asset:

Public Member Functions

 Asset ()=default
 

Static Public Member Functions

static EntityID load (Scene *scene, const std::filesystem::path &file_path, const unsigned int import_flags=0)
 

Detailed Description

Definition at line 12 of file Asset.h.

Constructor & Destructor Documentation

◆ Asset()

hellfire::Asset::Asset ( )
default

Member Function Documentation

◆ load()

static EntityID hellfire::Asset::load ( Scene scene,
const std::filesystem::path &  file_path,
const unsigned int  import_flags = 0 
)
inlinestatic

Definition at line 17 of file Asset.h.


The documentation for this class was generated from the following file: