Loading...
Searching...
No Matches
hellfire::DirectionalLight Class Reference

#include <DirectionalLight.h>

Collaboration diagram for hellfire::DirectionalLight:

Static Public Member Functions

static EntityID create (Scene *scene, const std::string &name="DirectionalLight", const glm::vec3 &direction=glm::vec3(0.0f, -1.0f, 0.0f), const glm::vec3 &color=glm::vec3(1.0f), float intensity=1.0f)
 

Detailed Description

Definition at line 12 of file DirectionalLight.h.

Member Function Documentation

◆ create()

EntityID hellfire::DirectionalLight::create ( Scene scene,
const std::string &  name = "DirectionalLight",
const glm::vec3 &  direction = glm::vec3(0.0f, -1.0f, 0.0f),
const glm::vec3 &  color = glm::vec3(1.0f),
float  intensity = 1.0f 
)
static

Definition at line 9 of file DirectionalLight.cpp.


The documentation for this class was generated from the following files: