#include <Quad.h>
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| static const std::vector< float > | vertices_ |
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| static const std::vector< float > | uvs_ |
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| static const std::vector< unsigned int > | indices_ |
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Definition at line 18 of file Quad.h.
◆ Quad()
◆ create()
◆ create_mesh()
| std::shared_ptr< Mesh > hellfire::Quad::create_mesh |
( |
| ) |
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static |
◆ get_quad_data()
| void hellfire::Quad::get_quad_data |
( |
std::vector< Vertex > & |
vertices, |
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std::vector< unsigned int > & |
indices, |
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const glm::vec3 & |
color = glm::vec3(1.0f) |
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) |
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static |
◆ indices_
| const std::vector< unsigned int > hellfire::Quad::indices_ |
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staticprivate |
Initial value:
Definition at line 37 of file Quad.h.
◆ uvs_
| const std::vector< float > hellfire::Quad::uvs_ |
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staticprivate |
Initial value:= {
1.0, 1.0,
0.0, 1.0,
1.0, 0.0,
0.0, 0.0
}
Definition at line 36 of file Quad.h.
◆ vertices_
| const std::vector< float > hellfire::Quad::vertices_ |
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staticprivate |
Initial value:= {
1.0, 1.0, 0.0,
-1.0, 1.0, 0.0,
1.0, -1.0, 0.0,
-1.0, -1.0, 0.0
}
Definition at line 35 of file Quad.h.
The documentation for this class was generated from the following files:
- engine/src/hellfire/graphics/geometry/Quad.h
- engine/src/hellfire/graphics/geometry/Quad.cpp