#include <Quad.h>
Definition at line 21 of file Quad.h.
◆ color
| glm::vec3 hellfire::Quad::Config::color = glm::vec3(1.0f) |
◆ material
| std::shared_ptr<Material> hellfire::Quad::Config::material = nullptr |
◆ position
| glm::vec3 hellfire::Quad::Config::position = glm::vec3(0.0f) |
◆ rotation
| glm::vec3 hellfire::Quad::Config::rotation = glm::vec3(0.0f) |
◆ scale
| glm::vec3 hellfire::Quad::Config::scale = glm::vec3(1.0f) |
The documentation for this struct was generated from the following file:
- engine/src/hellfire/graphics/geometry/Quad.h