#include <iostream>#include <string>#include <unordered_map>#include <unordered_set>#include <variant>#include <optional>#include <glm/glm.hpp>#include <nlohmann/json.hpp>#include "MaterialConstants.h"#include "hellfire/graphics/texture/Texture.h"Go to the source code of this file.
Classes | |
| class | hellfire::Material |
| struct | hellfire::Material::Property |
| struct | hellfire::Material::ShaderInfo |
| class | hellfire::MaterialBuilder |
Namespaces | |
| namespace | hellfire |